Patch Notes for version 2.03

Numerous balance adjustments and bug fixes to clean up v2
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- Adjustment: Some of the champion whotypes have changed. See HELP CHAMPION for the list
- Bug Fix: Resolved an issue that let you lay wards after changing from cleric.
- Bug Fix: Reinstating the group level limitation for the time being to resolve some issues.
- Bug Fix: Resolved an issue that let you pick locks without the skill.
- Adjustment: The spells/skills command will now only show spells/skills that you have practiced.
- Bug Fix: Songs/Spells should now be usable at level 2.
- Bug Fix: Resolved an issue with tithe decaying faster than it accrues.
- Bug Fix: Resolved an issue with magical dexterity not showing up for psionisists.
- Bug Fix: Resolved an issue that made it impossible to fail rage.
- Bug Fix: Adrenaline Rush and Rage now have proper wait_states.
- Bug Fix: Resolved an issue with the non-existant spells various pill combinations could get.
- Adjustment: The potency of Divine Aegis has been adjusted
- Adjustment: The potency of Aid and Dark Blessing have been increased.
- Adjustment: Sanctuary now lowers damage received from light spells instead of all damage
- Adjustment: Golden Aura potency has been decreased.
- Adjustment: Spell/Skill exp gains have been lowered by a lot.
- Adjustment: Spell/Skill level up rate has been increased significantly
- Bug Fix: Resolved an issue where magical dexterity was not showing up in the PSI practice list.
- Bug Fix: Resolved an issue where disarm wasn't setting the cooldown properly when the skill failed.
- Adjustment: Healer commands (accessed via the heal command at a healer npc.) have had their prices lowered.
- Bug Fix: Outcast should no longer leave an outcast flag on the target.
- New: You can now toggle your PK status on/off. Once set, there is a 15 minute wait before you can take it off.
- New: Killing another player automatically sets your timer to 120 minutes.
- Adjustment: PK range has been extended to 20 levels.
- New: Player killers with the PK status will receive a 25% experience bonus.
- New: Your pkill timer will not go down unless you are on a class above level 20.
- New: You can now use the "abandon" command to leave a clan voluntarily.
- Adjustment: Players no longer have the PK flag set by default when creating a new character.
- Bug Fix: Resolved an issue with the PK flag not applying the correct bonus.
- Bug Fix: Resolved an issue where the PK flag can still show up when you are under level 21
- Bug Fix: Resolved an issue with the human racial exp bonus not applying correctly.
- Bug Fix: Players with the PK flag should now also receive the 25% exp bonus on quests/missions
- New: Static Quest chains are now in. (required quests before moving on to the next)
- New: Static Quests can now assign items when accepted as an alternative to using an mprog
- New: Static Quests now shows a message when you accept a quest.
- Adjustment: Racial mods will now scale up/down with your level
- Adjustment: You can now only turn your PKILL flag off in a city.
- Adjustment: The minimum wait to turn off your PKILL flag has been increased to 12 hours.
- Adjustment: The pkill timer after killing someone has been increased to 48 hours.
- Adjustment: Player killers will no longer have the [PK] flag on the who list. Instead it will show up in "look"
- Adjustment: The pkill timer will now only go down if you are out of the city/safe rooms.
- New: Blackguards now have access to the skill "rescue"
- Bug Fix: Force of nature should now properly curse the victim and apply a penalty to attack/evasion
- Adjustment: Spell damage formulas have been rewritten.
- Adjustment: Magic defense is now more effective.
- New: Pure casters now have a chance to doublecast based on their magical dexterity skill level.
- Adjustment: Cooldown for multiburst has been lowered.
- Adjustment: Skill damage formulas have been rewritten.
- Adjustment: Shamans now get Thunderstrike at level 75.
- Adjustment: Thunderstrike damage has been updated to use the new spell formulas
- Adjustment: Defense calculations have been adjusted for mobs.
- Adjustment: Blackguard Dark Arts now drain more HP from the victim.
- Adjustment: Two-handed weapons now have an accuracy bonus.
- Adjustment: The two-handed weapon skill has been removed. Primary WAR and BLK can now wield them natively.
- Adjustment: NPC magic accuracy has been lowered.
- Adjustment: Soulstrike damage formula has been adjusted. It now relies on your current hp.
- Adjustment: Soulstrike cooldown has been increased from 6 to 12 seconds.
- Adjustment: Soulstrike now longer has a global wait_state after it. You can use another skill immediately after.
- Adjustment: Soulstrike no longer has an alignment requirement.
- New: Identify now shows item durability.
- Adjustment: Sacrifice list has been updated.
- Bug Fix: Resolved an issue with players being able to attempt the snatch skill.
- Bug Fix: Players should no longer be able to use contaminate or ironfist without practicing it first.
- Bug Fix: Alignment should once again show up in score.
- Bug Fix: Resolved an issue where the proper syntax wasn't working for roar of fear.
- Bug Fix: Corrected a typo in one of the mission mobs.
- Bug Fix: Resolved an issue with clan members not being able to access their board after switching their class.
- New: Typing pkill without an argument will now show you your PK flag status
- Adjustment: The default title for new players now has a comma and no longer has the class in it.
- Bug Fix: Resolved an issue with skills dealing damage that was much lower than intended
- Bug Fix: Resolved an issue with spells dealing lower damage than what was intended.
- Enhancement: Double spell base rate has been increase to 50% from 30% further increased with magical dex
- Bug Fix: Soulquake no longer has an alignment requirement.
- Adjustment: Reduced NPC magic damage.
- Bug Fix: Resolved an issue where Wraith and Pixie damage modifiers were being calculated incorrectly.
- Bug Fix: Resolved an issue with the heighten senses skill being able to skill up twice in one use.
- Adjustment: Dragon breath attacks no longer destroy objects, they do however deal more damage now.
- Adjustment: Gnome Explosions now damage both the caster and the target.

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